Not a tremendous amount, which might seem odd, but was done purposely. Being a member of the Thieves' Guild is actually pretty boring. The real excitement is getting away with crimes when both the civic authorities and the criminal underworld have it out for you! We treat the Thieves' Guild of Lankhmar as a foil to be thwarted more often than not. If you want to run a game where everyone is a member of the Guild, you can, but we didn't include new mechanics or subsystems to cover that anymore than we did if you want to have the party all be members of the Sorcerers' Guild (another viable, yet boring option).
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Where did it all go wrong, Casey? I can’t pinpoint it, but it was already too late when they remade 3:10 to Yuma and took a movie that was mostly two men talking about morality in a hotel room and put in a Gatling gun.
Michael Curtis Should have an idea.
ReplyDelete.
ReplyDeleteNot a tremendous amount, which might seem odd, but was done purposely. Being a member of the Thieves' Guild is actually pretty boring. The real excitement is getting away with crimes when both the civic authorities and the criminal underworld have it out for you! We treat the Thieves' Guild of Lankhmar as a foil to be thwarted more often than not. If you want to run a game where everyone is a member of the Guild, you can, but we didn't include new mechanics or subsystems to cover that anymore than we did if you want to have the party all be members of the Sorcerers' Guild (another viable, yet boring option).
ReplyDeleteThanks, Michael Curtis.
ReplyDeletehow many random tables will it have?
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