So many people love this game, I had to buy it. Reading the rules, really excited me. Then I watched the Su&Sd review...and I often times I agree with them...so...now I'm nervous about introducing it.
Paul Beakley they went on in their usual style, and then did one of their buuuts. Lots of cards that do lots and lots of things until you have huge piles of cards, a map that looks like it should be key to the game but really there's nothing interesting going on there, and a game where everybody just stares at their board moving cubes to move more cubes to get other cubes which never feels like anything to do with Mars because in the end it's the usual pasted on theme of a euro-game.
I liked it. There's a lot of tactical depth, you can go several different ways to win. The cards are very evocative and fun to read. But yeah, it's a board game, lots of little bits that you move around, if that's not your thing you won't like it.
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Correction in comments, I'm still mad Ok, I found out the 5e allosaurus from Tomb of Annihilation was only CR2 and was outraged, so I made a comparison of a D&D character and allosaurus specimen MOR 693. Then I compared the allosaurus to a polar bear, also CR2. The bear has 5HD and the allosaurus has 6HD. So, I take it back. CR 2 is fine.
From Voyageurs National Park on FB: Called “Catamaran” by locals, Bert Upton is among the strangest of historical characters on area waters. He lived in a hut built over a dug-out at Squirrel Narrows. Found frozen to death in the 1930s by Kettle Falls pioneer Oliver Knox; Upton was perched lifeless in the snow just a half-mile from his home. Shunning civilization, Upton defined the word hermit. First spotted rowing his crude log raft on Namakan, no one knows how he got there. Upton’s accent implied an English heritage but any personal inquiries brought a stony silence. Some suspected him a man fleeing the law; others saw a bizarre outcast; everyone knew he was peculiar. Just five feet tall and wildly unkempt, Catamaran wore hacked-off pants and walked barefoot with a stick. Winter demanded shoes but no socks, a cast-off Mackinaw, and a trailing cap made from the leg of old underwear. He was oddly religious, and suspicious of being poisoned. Surviving on snared rabbits and fish, he ofte...
I liked it a lot, let me know how it goes
ReplyDeleteSo many people love this game, I had to buy it. Reading the rules, really excited me. Then I watched the Su&Sd review...and I often times I agree with them...so...now I'm nervous about introducing it.
ReplyDeleteRalph Mazza it's really good. What did SU&SD have to say?
ReplyDeleteI usually agree with them as well but I can also tell when they've crawled all the way into their own heads.
I liked it. I was the UN and farmed terraforming points.
ReplyDeletePaul Beakley they went on in their usual style, and then did one of their buuuts. Lots of cards that do lots and lots of things until you have huge piles of cards, a map that looks like it should be key to the game but really there's nothing interesting going on there, and a game where everybody just stares at their board moving cubes to move more cubes to get other cubes which never feels like anything to do with Mars because in the end it's the usual pasted on theme of a euro-game.
ReplyDeleteI liked it. There's a lot of tactical depth, you can go several different ways to win. The cards are very evocative and fun to read. But yeah, it's a board game, lots of little bits that you move around, if that's not your thing you won't like it.
ReplyDeleteNah. That's not really how it plays.
ReplyDelete