So many people love this game, I had to buy it. Reading the rules, really excited me. Then I watched the Su&Sd review...and I often times I agree with them...so...now I'm nervous about introducing it.
Paul Beakley they went on in their usual style, and then did one of their buuuts. Lots of cards that do lots and lots of things until you have huge piles of cards, a map that looks like it should be key to the game but really there's nothing interesting going on there, and a game where everybody just stares at their board moving cubes to move more cubes to get other cubes which never feels like anything to do with Mars because in the end it's the usual pasted on theme of a euro-game.
I liked it. There's a lot of tactical depth, you can go several different ways to win. The cards are very evocative and fun to read. But yeah, it's a board game, lots of little bits that you move around, if that's not your thing you won't like it.
Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
I liked it a lot, let me know how it goes
ReplyDeleteSo many people love this game, I had to buy it. Reading the rules, really excited me. Then I watched the Su&Sd review...and I often times I agree with them...so...now I'm nervous about introducing it.
ReplyDeleteRalph Mazza it's really good. What did SU&SD have to say?
ReplyDeleteI usually agree with them as well but I can also tell when they've crawled all the way into their own heads.
I liked it. I was the UN and farmed terraforming points.
ReplyDeletePaul Beakley they went on in their usual style, and then did one of their buuuts. Lots of cards that do lots and lots of things until you have huge piles of cards, a map that looks like it should be key to the game but really there's nothing interesting going on there, and a game where everybody just stares at their board moving cubes to move more cubes to get other cubes which never feels like anything to do with Mars because in the end it's the usual pasted on theme of a euro-game.
ReplyDeleteI liked it. There's a lot of tactical depth, you can go several different ways to win. The cards are very evocative and fun to read. But yeah, it's a board game, lots of little bits that you move around, if that's not your thing you won't like it.
ReplyDeleteNah. That's not really how it plays.
ReplyDelete