Test for that little mini game I posted a couple days ago.
Get link
Facebook
X
Pinterest
Email
Other Apps
Test for that little mini game I posted a couple days ago. I'll have to redo it in a word processor to format the text more than I can in Real Paint, but this is the idea.
Ah cool. The Wizard's damage dealing reminded my of SH's fray dice mechanics.
You could actually ditch the roll to hit entirely - hit die roll - armor/defense = damage.
so fighter throws d8 against a Hog Orc, who has -3 from heavy plates of rusted steel bolted to his bones, and natural layers of insensible gristle. The fighter has the Faithful Hound as well, a +1 hammer that returns to the hand when thrown. So d8+1 with a -3 against the Hog Orc. Total 4, minus 3, 1 damage.
It works well with the roll-and-keep-best mechanic you have in the wizard too, and very well with the wizard's magic attacks ignoring normal armor.
There, the wiz rolls 2d4 and keeps best vs the Hog Orc, and here the orc's bone-bolted armor plates do nothing. I get 1 and 3, and without any kind of magic defense, the orc takes that damage.
Wands, rods, staves - add to magic damage. Amulates and wards and holy symbols raised in defense reduce it like armor.
Originally shared by Curt Thompson This is an interesting theory, but I notice the author has to omit one of the most important Heinlein novels to make it work. Time Enough For Love was written in the very early 70s and was a straight (heh) extrapolation of the chaotic and frenetic zeitgeist of that era. http://www.locusmag.com/Perspectives/2012/11/the-joke-is-on-us-the-two-careers-of-robert-a-heinlein/
Originally shared by Andrew “Incomitatum” Chason Hit Me with your Horror I am looking for some horror flicks. The newer the better. Good is good too. I liked House of 1000 Corpses and Devil's Rejects . I liked both the new Texas Chainsaw movies. Hills Have Eyes 1 was good (never saw the second . Jeepers Creepers 1 & 2 come to mind as well. A little camp, and/or "back woods" can't hurt. Any of you have any recommendations? Lets try and not go too far back than mid 90's. Aside: How was the new "Freddy" movie? Suggested So Far • Bones (2001) • Drag Me to Hell (2009) • The Grudge (2004) • Don't Be Afraid of the Dark (2010) • Dog Soldiers (2002) • The Decent (2005) • Creature (2011) • The Last Winter (2006)
Originally shared by Kirill Grouchnikov #pixelpushing When I start wiring real data to the UI pieces that have up until now were tested with fake content, and after it compiles I run it on the device, and it crashes immediately because, you know, real data , and I'm all like...
This is really good - super tight.
ReplyDeleteIs this based on Crimson Heroes ?
Rather, Scarlet Heroes . Doof.
ReplyDeleteNope, little hit-dice based rules popped into my head on Wednesday. See this post for the first draft of the rules:
ReplyDeletehttps://plus.google.com/u/0/+CaseyGarske/posts/8uvEvSMos5v
Ah cool. The Wizard's damage dealing reminded my of SH's fray dice mechanics.
ReplyDeleteYou could actually ditch the roll to hit entirely - hit die roll - armor/defense = damage.
so fighter throws d8 against a Hog Orc, who has -3 from heavy plates of rusted steel bolted to his bones, and natural layers of insensible gristle. The fighter has the Faithful Hound as well, a +1 hammer that returns to the hand when thrown. So d8+1 with a -3 against the Hog Orc. Total 4, minus 3, 1 damage.
Hmm...food for thought.
ReplyDeleteIt works well with the roll-and-keep-best mechanic you have in the wizard too, and very well with the wizard's magic attacks ignoring normal armor.
ReplyDeleteThere, the wiz rolls 2d4 and keeps best vs the Hog Orc, and here the orc's bone-bolted armor plates do nothing. I get 1 and 3, and without any kind of magic defense, the orc takes that damage.
Wands, rods, staves - add to magic damage. Amulates and wards and holy symbols raised in defense reduce it like armor.