I can't stand it. It's based on the DooM board game, which perfectly summed up DooM and was great. It still plays like DooM, and that's a terrible fit for Star Wars.
I am baffled by how bad FFG rulebooks are. Almost every FFG rulebook I have read -- whether it's a board game or a role-playing game -- has been a terrible mess, with a complete lack of logic and flow, far too many ambiguities, and no apparent editing at any stage.
It's a known problem and one the company has had it for years, but there seems to be no desire to fix it. I half suspect that they know that someone on Boardgamegeek will pop up with a rules summary more coherent than the actual rules within a day or two of release, and will do it for free, so there's no need to bother.
Random idea for high-lethality D&D campaigns: Character death unlocks new classes and races. Maybe useful in “special snowflake” campaigns where no one reads your carefully crafted setting material. Instead you roll it out piecemeal as PCs bite the dust. “I really want to play a saurian warlock…sure, I’ll take a drink of that mystery potion.” Someone probably thought of this before.
Hey, I'm using Jeff and Brendan's 20 questions to help me get a feel for my upcoming Perdition campaign. Never done it before. Highly recommended. http://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html http://www.necropraxis.com/2012/02/24/20-quick-questions-rules/
Is that a wookie with a vibro axe?
ReplyDeleteYes it is. He murdered the hell out of a ton of stormtroopers.
ReplyDeleteI can't stand it. It's based on the DooM board game, which perfectly summed up DooM and was great. It still plays like DooM, and that's a terrible fit for Star Wars.
ReplyDeleteWayne Snyder Casey G. That sounds EXACTLY like my first experience with Star Wars wargames back in the 90s.
ReplyDeleteYou use the rules/book lol
ReplyDeleteI am baffled by how bad FFG rulebooks are. Almost every FFG rulebook I have read -- whether it's a board game or a role-playing game -- has been a terrible mess, with a complete lack of logic and flow, far too many ambiguities, and no apparent editing at any stage.
ReplyDeleteIt's a known problem and one the company has had it for years, but there seems to be no desire to fix it. I half suspect that they know that someone on Boardgamegeek will pop up with a rules summary more coherent than the actual rules within a day or two of release, and will do it for free, so there's no need to bother.
All that said, Forbidden Stars is okay.