I can't stand it. It's based on the DooM board game, which perfectly summed up DooM and was great. It still plays like DooM, and that's a terrible fit for Star Wars.
I am baffled by how bad FFG rulebooks are. Almost every FFG rulebook I have read -- whether it's a board game or a role-playing game -- has been a terrible mess, with a complete lack of logic and flow, far too many ambiguities, and no apparent editing at any stage.
It's a known problem and one the company has had it for years, but there seems to be no desire to fix it. I half suspect that they know that someone on Boardgamegeek will pop up with a rules summary more coherent than the actual rules within a day or two of release, and will do it for free, so there's no need to bother.
Originally shared by Jonathan Tweet Tonight, my "Lethal Damage" 13th Age campaign draws to a close. Meanwhile, the guys are work have talked me into running a couple D&D sessions for them. That was the day 13th Age was announced, and they're happy to play 13th Age instead. That will be my "Great Center" campaign, based in the imperial capital of Axis, the center of the world. It's my opportunity to explore the setting from yet another perspective.
Where did it all go wrong, Casey? I can’t pinpoint it, but it was already too late when they remade 3:10 to Yuma and took a movie that was mostly two men talking about morality in a hotel room and put in a Gatling gun.
Is that a wookie with a vibro axe?
ReplyDeleteYes it is. He murdered the hell out of a ton of stormtroopers.
ReplyDeleteI can't stand it. It's based on the DooM board game, which perfectly summed up DooM and was great. It still plays like DooM, and that's a terrible fit for Star Wars.
ReplyDeleteWayne Snyder Casey G. That sounds EXACTLY like my first experience with Star Wars wargames back in the 90s.
ReplyDeleteYou use the rules/book lol
ReplyDeleteI am baffled by how bad FFG rulebooks are. Almost every FFG rulebook I have read -- whether it's a board game or a role-playing game -- has been a terrible mess, with a complete lack of logic and flow, far too many ambiguities, and no apparent editing at any stage.
ReplyDeleteIt's a known problem and one the company has had it for years, but there seems to be no desire to fix it. I half suspect that they know that someone on Boardgamegeek will pop up with a rules summary more coherent than the actual rules within a day or two of release, and will do it for free, so there's no need to bother.
All that said, Forbidden Stars is okay.