I can't stand it. It's based on the DooM board game, which perfectly summed up DooM and was great. It still plays like DooM, and that's a terrible fit for Star Wars.
I am baffled by how bad FFG rulebooks are. Almost every FFG rulebook I have read -- whether it's a board game or a role-playing game -- has been a terrible mess, with a complete lack of logic and flow, far too many ambiguities, and no apparent editing at any stage.
It's a known problem and one the company has had it for years, but there seems to be no desire to fix it. I half suspect that they know that someone on Boardgamegeek will pop up with a rules summary more coherent than the actual rules within a day or two of release, and will do it for free, so there's no need to bother.
Where did it all go wrong, Casey? I can’t pinpoint it, but it was already too late when they remade 3:10 to Yuma and took a movie that was mostly two men talking about morality in a hotel room and put in a Gatling gun.
This is my gaming circle minus my ACKS players. I am such an asshole. Since they're in the big city now, the players really wanted to know if there were any magic weapons for sale. ACKS ain't 3e or 4e though. There is exactly one magic weapon for sale. I rolled randomly to see what it was and... ...it's a cursed -2 sword. So I told the players there's a weapons dealer/fence who's looking to get rid of a magic sword he's gotten ahold of...cheap. Only 6,000gp when usually a +1 item would be 10,000gp. So far they are not suspicious. They're going to be so pissed at me. I can barely contain my excitement.
Is that a wookie with a vibro axe?
ReplyDeleteYes it is. He murdered the hell out of a ton of stormtroopers.
ReplyDeleteI can't stand it. It's based on the DooM board game, which perfectly summed up DooM and was great. It still plays like DooM, and that's a terrible fit for Star Wars.
ReplyDeleteWayne Snyder Casey G. That sounds EXACTLY like my first experience with Star Wars wargames back in the 90s.
ReplyDeleteYou use the rules/book lol
ReplyDeleteI am baffled by how bad FFG rulebooks are. Almost every FFG rulebook I have read -- whether it's a board game or a role-playing game -- has been a terrible mess, with a complete lack of logic and flow, far too many ambiguities, and no apparent editing at any stage.
ReplyDeleteIt's a known problem and one the company has had it for years, but there seems to be no desire to fix it. I half suspect that they know that someone on Boardgamegeek will pop up with a rules summary more coherent than the actual rules within a day or two of release, and will do it for free, so there's no need to bother.
All that said, Forbidden Stars is okay.