Quick 5e Stat Blocks I like 5e quite a bit, but I think monsters are still too detailed. These are some of the stat blocks I used when I ran ASE using 5e: Moktar - AC 13, HP 15, Spd. 30ft, greatclub +5, 1d8+3 dm, 100 xp Aggressive - As a bonus action, a moktar can move its speed toward a hostile creature. Sick rock poisoning - most moktars in the cave have 4 levels of exhaustion. Spider - AC 13, HP 11, Spd. 40ft, stealth +7, bite +3, 1d6+1 dm+poison, 50 xp Poison - DC 11 Con save, 2d6 dm if fail, ½ if save. If target reduced to 0 HP, the target is stable but poisoned and paralyzed for 1 hour, even if it regains HP. Wolf - AC 13, HP 11, Spd. 40ft, bite +4, 2d4+2 dm+trip, 50 xp Trip - DC 11 Str save or be knocked prone. They’re missing the ability scores, any saving throw proficiencies, and skills. Thinking a single “bonus” entry might work. Bonus +5 that applies to any appropriate skill rolls or save. Or maybe Bonus +3/+5 one non-proficient and one proficient.